# HG changeset patch # User Thaddeus Delude # Date 2017-06-08 03:32:50 # Node ID be3118753ec16becffb22a6bc53455020379125a # Parent 08c8157c54ef2b56d1e556c7a2c240eea612661e ue4.16 default input fixes diff --git a/.hgignore b/.hgignore --- a/.hgignore +++ b/.hgignore @@ -30,8 +30,10 @@ Saved/Config/* !Saved/Config/Windows Saved/Config/Windows/* !Saved/Config/Windows/Game.ini +!Saved/Config/Windows/Input.ini Saved/Config/WindowsNoEditor/* !Saved/Config/WindowsNoEditor/Game.ini +!Saved/Config/WindowsNoEditor/Input.ini diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -94,3 +94,4 @@ SyncSceneSmoothingFactor=0.000000 AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 + diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini --- a/Config/DefaultInput.ini +++ b/Config/DefaultInput.ini @@ -1,56 +1,9 @@ - [/Script/Engine.InputSettings] --AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) --AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) --AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) -+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -bAltEnterTogglesFullscreen=True -bF11TogglesFullscreen=True -bUseMouseForTouch=False -bEnableMouseSmoothing=True -bEnableFOVScaling=True -FOVScale=0.011110 -DoubleClickTime=0.200000 -bCaptureMouseOnLaunch=True -DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown -bDefaultViewportMouseLock=True -DefaultViewportMouseLockMode=LockOnCapture -+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) -+ActionMappings=(ActionName="Menu",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) -+AxisMappings=(AxisName="Backward",Key=Gamepad_LeftStick_Up,Scale=-1.000000) -+AxisMappings=(AxisName="Forward",Key=Gamepad_LeftStick_Down,Scale=1.000000) -+AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000) -+AxisMappings=(AxisName="LookUp",Key=Gamepad_RightStick_Up,Scale=-1.000000) -+AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000) -+AxisMappings=(AxisName="TurnRight",Key=None,Scale=1.000000) -bAlwaysShowTouchInterface=False -bShowConsoleOnFourFingerTap=True -DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks -ConsoleKey=None --ConsoleKeys=Tilde -+ConsoleKeys=Tilde - - +ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000) +AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000) +AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000) +AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000) +AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000) +AxisMappings=(AxisName="TurnRight",Key=None,Scale=-1.000000) \ No newline at end of file diff --git a/Content/Cardinal/MainMenu/Maps/MainMenu_BuiltData.uasset b/Content/Cardinal/MainMenu/Maps/MainMenu_BuiltData.uasset index c52c3f30837d2879e7bfee1de4d0e9d08ef143e5..3c57261c19e5980285887bf45e5621eb57c19758 GIT binary patch literal 3428 zc$_=ftTpfF|Ns9Jm>C!tnHazTM7_<}@Z_b_lrP-33>P`>cGD9Cip}r-A@s+qw1ekn z%`(lsRu=p~v1k?s238>Lm!Fr)z~I2Z021V9gcvlL31S#C&~O$g|1vW~?lv<7zXsw} z)7yC6mq>bcFiwb{zI4_@MyMk|X0b2`FfcMOJ~Lqu2J*DELtRa@gHm%+6N^)IP4o=S zzzP@`UaiHc00zo+l$V2OWuQ|Mco|RtFa-XCykY=k>$@lBrs_K<7Nun7CFbb+CT8aO zrskCb83n~~Uc6IjW=@GqVo4%HkkJ2V5s<#%|y8pY8!RprCV3VsSA;NqNOYF(A*?Co?^x zBr`7^WMN8RX<|+$P;KtYlZQotvOcM0sW~teFv-ok9FdyaR0CEBnld}`kQyGfgJ49s>e4qSe zpzT$OC7Jnoe!u`ME=WvHWe_T<><~aGf}1>7XGtnZ9O~rwfTGm0%+zv*dqwXiK@$%+ z#el$HVBBy*+30eAfN~sYa@83+zxDlu(aA4UcAFAPO)-@qaWk z8L)`Kk|4+(j!?EdQo4khg%4n}2cO$;#yyVoa-SKZ4~H~P<3NB7YA-ayGr;1B73Ls5 zD9we{sb6!lXGfmPcAd$1B~V1=?owEASTJrn3dfBfTwxd-RGe^oejSEki^N5)#D)|X%@)#jUu diff --git a/README.md b/README.md --- a/README.md +++ b/README.md @@ -55,6 +55,28 @@ For example: 0, 1, Three will make a ser 9. Enjoy :) ***NOTE: To utilize Steam you must launch as a "Standalone Game" or utilize a packaged build with Steam running.*** + +-------------------------------------------- +Windows US Keyboard Default Input Bindings +\Saved\Config\Windows\Input.ini and \Config\DefaultInput.ini +-------------------------------------------- +[/Script/Engine.InputSettings] +ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000) +AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000) +AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000) +AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000) +AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000) +AxisMappings=(AxisName="TurnRight",Key=None,Scale=-1.000000) + +[/Script/Engine.Console] +HistoryBuffer=mexit +HistoryBuffer=exit + + + + -------------------------------------------- Project Credits -------------------------------------------- diff --git a/Saved/Config/Windows/Input.ini b/Saved/Config/Windows/Input.ini new file mode 100644 --- /dev/null +++ b/Saved/Config/Windows/Input.ini @@ -0,0 +1,11 @@ +[/Script/Engine.InputSettings] +ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000) +AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000) +AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000) +AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000) +AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000) +AxisMappings=(AxisName="TurnRight",Key=None,Scale=-1.000000) + +