Changeset - 16ba8bc8ba8f
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tdelude - 8 years ago 2016-08-23 03:23:19
tdelude@users.noreply.git.metahusk.com
fixed GameMode filter not filtering correctly
4 files changed with 6 insertions and 1 deletions:
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.hgignore
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#Ignored Unreal Files
 
 
syntax: glob
 
 
Binaries/
 
Build/
 
DerivedDataCache/
 
Intermediate/
 
Plugins/AdvancedSessions
 
Plugins/MainMenuLib
 
Plugins/VictoryPlugin
 
Plugins/LoadingScreen-master
 
@@ -30,12 +29,15 @@ Saved/Config/*
 
!Saved/Config/Windows
 
Saved/Config/Windows/*
 
!Saved/Config/Windows/Game.ini
 
Saved/Config/WindowsNoEditor/*
 
!Saved/Config/WindowsNoEditor/Game.ini
 
 
 
 
 
# Windows image file caches
 
Thumbs.db
 
ehthumbs.db
 
 
# Folder config file
 
Desktop.ini
Build/Windows/Application.ico
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new file 100644
 
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Content/Cardinal/MainMenu/Blueprints/UI/PlayGamePanels/ServerList.uasset
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README.md
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@@ -64,12 +64,15 @@ Known Bugs
 
**Bug:** Split screen menu cannot be scaled to overlay on the calling player's screen
 
**Fix:** Unknown, possibly in future engine release
 

	
 
**Bug:** Player input control mappings are not in the correct order
 
**Fix:** The engine re-orders inputs, change them to alphabetical order in your DefaultInput.ini
 

	
 
**Bug:** Filter GameMode doesn't correctly filter.
 
**Fix:** Fixed 08/22/2016
 

	
 
--------------------------------------------
 
Project Credits
 
--------------------------------------------
 
 **Project Credits:** 
 
Metahusk, mordentral, rama, Thaddeus Delude (parvan), The Tune Peddler, ZioYuri78
 

	
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