diff --git a/Source/CardinalMenu/CardinalMenu.Build.cs b/Source/CardinalMenu/CardinalMenu.Build.cs --- a/Source/CardinalMenu/CardinalMenu.Build.cs +++ b/Source/CardinalMenu/CardinalMenu.Build.cs @@ -5,22 +5,22 @@ using UnrealBuildTool; public class CardinalMenu : ModuleRules { public CardinalMenu(TargetInfo Target) - { - PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); + { + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "MainMenuLib", "AdvancedSessions", "OnlineSubsystem", "OnlineSubsystemUtils", "Networking", "Sockets", "OnlineSubsystemSteam", "OnlineSubsystemNull" }); - PrivateDependencyModuleNames.AddRange(new string[] { }); + PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemSteam", "OnlineSubsystemNull" }); + + // Uncomment if you are using Slate UI + // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); - // Uncomment if you are using Slate UI - // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); - - // Uncomment if you are using online features - // PrivateDependencyModuleNames.Add("OnlineSubsystem"); - // if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64)) - // { - // if (UEBuildConfiguration.bCompileSteamOSS == true) - // { - // DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); - // } - // } - } + // Uncomment if you are using online features + //PrivateDependencyModuleNames.Add("OnlineSubsystem"); + //if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64)) + //{ + // if (UEBuildConfiguration.bCompileSteamOSS == true) + // { + // DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); + // } + // } + } }