Files @ d854d4cb8c6a
Branch filter:

Location: menu.hg/.hgignore

tdelude
ue4.17 engine version, usage telemetry, in game return to game button, debug print to screen fix
#Ignored Unreal Files

syntax: glob

Binaries/
DerivedDataCache/
Intermediate/
Plugins/AdvancedSessions
Plugins/MainMenuLib
Plugins/VictoryPlugin
Plugins/LoadingScreen-master
Plugins/GamepadUMGPlugin
.vs/
WindowsNoEditor/
Visual Studio 2015/
Visual Studio 2015Templates/
Visual Studio 2015Projects/

*.opensdf
*.suo
*.sln
*.sdf
*.opensdf
*.opendb
*.VC.db

# Allowed Files
Saved/*
!Saved/Config
Saved/Config/*
!Saved/Config/Windows
Saved/Config/Windows/*
!Saved/Config/Windows/Game.ini
!Saved/Config/Windows/Input.ini
Saved/Config/WindowsNoEditor/*
!Saved/Config/WindowsNoEditor/Game.ini
!Saved/Config/WindowsNoEditor/Input.ini




# Windows image file caches
Thumbs.db
ehthumbs.db

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Windows Installer files
*.cab
*.msi
*.msm
*.msp

# =========================
# Operating System Files
# =========================

# OSX
# =========================

.DS_Store
.AppleDouble
.LSOverride

# Icon must end with two \r
Icon


# Thumbnails
._*

# Files that might appear on external disk
.Spotlight-V100
.Trashes

# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
/.project