#Ignored Unreal Files syntax: glob Binaries/ DerivedDataCache/ Intermediate/ Plugins/AdvancedSessions Plugins/MainMenuLib Plugins/VictoryPlugin Plugins/LoadingScreen-master Plugins/GamepadUMGPlugin .vs/ WindowsNoEditor/ Visual Studio 2015/ Visual Studio 2015Templates/ Visual Studio 2015Projects/ *.opensdf *.suo *.sln *.sdf *.opensdf *.opendb *.VC.db # Allowed Files Saved/* !Saved/Config Saved/Config/* !Saved/Config/Windows Saved/Config/Windows/* !Saved/Config/Windows/Game.ini !Saved/Config/Windows/Input.ini Saved/Config/WindowsNoEditor/* !Saved/Config/WindowsNoEditor/Game.ini !Saved/Config/WindowsNoEditor/Input.ini # Windows image file caches Thumbs.db ehthumbs.db # Folder config file Desktop.ini # Recycle Bin used on file shares $RECYCLE.BIN/ # Windows Installer files *.cab *.msi *.msm *.msp # ========================= # Operating System Files # ========================= # OSX # ========================= .DS_Store .AppleDouble .LSOverride # Icon must end with two \r Icon # Thumbnails ._* # Files that might appear on external disk .Spotlight-V100 .Trashes # Directories potentially created on remote AFP share .AppleDB .AppleDesktop Network Trash Folder Temporary Items .apdisk /.project