-------------------------------------------- [Cardinal Main Menu System by Metahusk | Steam Server Browser, Credits, and Game Settings](http://repositories.metahusk.com/menu.hg): An Unreal Engine 4 Community Online Menu System By Metahusk -------------------------------------------- **Source Location:** [Repository Webpage](http://repositories.metahusk.com/menu.hg) > **Clone Source Over HTTP:** http://repositories.metahusk.com/menu.hg **Built Using:** [Unreal 4 Engine](http://www.unrealengine.com/what-is-unreal-engine-4) developed by [Epic Games, Inc.](http://epicgames.com) -------------------------------------------- Development Files | Getting Started Directions -------------------------------------------- 1. Create a Project Directory folder in your Unreal 4 Projects Directory. > **Example Structure:** C:\Users\User\Documents\Unreal Projects\Directory_Name 2. Download the project or Clone the development files to your Unreal 4 Projects Directory using your favorite mercurial client. > **Hg URL:** http://repositories.metahusk.com/menu.hg > **Common Mercurial Clients:** [SourceTree](http://www.sourcetreeapp.com/), [TortoiseHG](http://tortoisehg.bitbucket.org/), or [SmartGitHG](http://www.syntevo.com/smartgit/) 3. Download and Install Microsoft's Visual Studio Community 2015 for Windows Desktop > [Visual Studio Community 2015](https://www.visualstudio.com) 4. Navigate to \Your_Directory\Plugins and extract the files in VictoryPlugin(newest-version).zip to the plugins directory into a folder called VictoryPlugin > **Plugins Directory Structure:** \Your_Directory\Plugins\VictoryPlugin\"plugin files" 5. Navigate to \Your_Directory\Plugins and extract the files in MainMenuLib(newest-version).zip to the plugins directory into a folder called MainMenuLib > **Plugins Directory Structure:** \Your_Directory\Plugins\MainMenuLib\"plugin files" 6. Navigate to \Your_Directory\Plugins and extract the files in AdvancedSessions(newest-version).zip to the plugins directory into a folder called AdvancedSessions > **Plugins Directory Structure:** \Your_Directory\Plugins\AdvancedSessions\"plugin files" 7. Execute cardinal.uproject and click _Yes_ to Recompile Project Modules. 8. Enable The Web Browser Plugin at Edit -> Plugins -> Widgets -> Web Browser 9. Enjoy :) -------------------------------------------- Project Credits -------------------------------------------- **Project Lead:** Thaddeus Delude **Writing:** Rebecca Frymire **Audio:** freesounds.org: 18hiltc, cabled_mess, tekgnosis, longhairman, RutgerMuller, joshuaempyre, qubodup, klankbeeld -------------------------------------------- License Information -------------------------------------------- Cardinal Fall: ©2016 Nonprofit Videogame Development Group, Inc. All rights reserved. _**3rd Party Assets**_ Assets located in the \InfinityBladeEffects and \InfinityBladeFireLands directory are Property of [Epic Games, Inc.](http://epicgames.com) Assets located in the \MixamoAnimPack directory are Property of [Adobe Systems Incorporated](https://www.mixamo.com/) You must follow the licensing requirements set the respective owners. These assets cannot be used outside of the Unreal 4 Engine. -------------------------------------------- Adapted From Trial of Might -------------------------------------------- Open Steam Extract Plugins From Zip Folders to /Plugins Open CardinalMenu.uproject Enable Web Browser Plugin Edit -> Plugins -> Widgets -> Web Browser Restart Editor Press Play