// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; public class CardinalMenuServerTarget : TargetRules { public CardinalMenuServerTarget(TargetInfo Target) : base (Target) { Type = TargetType.Server; ExtraModuleNames.Add("CardinalMenu"); } // // TargetRules interface. // //Modified for UE4.16 //public override void SetupBinaries( // TargetInfo Target, // ref List OutBuildBinaryConfigurations, // ref List OutExtraModuleNames // ) //{ // base.SetupBinaries(Target, ref OutBuildBinaryConfigurations, ref OutExtraModuleNames); // OutExtraModuleNames.Add("CardinalMenu"); //} }